Escape Rooms

Step into ‘The Machine’ and be transported to another time and place! Uncover the clues, solve the riddles and help the Professor search for his lost love Tessadora. Each self-contained adventure will also bring you one step closer to unravelling the mystery.

An escape room is an experience truly unlike any other. You and your team will have 60 minutes to find the way out of your room. The only thing standing between you and escaping? A series of puzzles designed to test your problem solving, critical thinking, teamwork and communication skills! Work together, solve all the puzzles, and emerge victorious!

Each escape room can accomodate a group of between 2-8, but designed they’re for 4-6 players for the best experience. Each escape room is $33pp, with a maximum charge of 6 people/$198. Please note currently due to COVID-19 restrictions the maximum capacity of each escape room is 6 people, strictly no exceptions.

In addition to the 60 minutes spent in the escape room, your booking will include some time beforehand to relax in our fully equipped cocktail bar, and a short briefing, so we recommend allowing a minimum of 1.5 hours from start to finish. If your group contains under 18’s please be sure to check our U18’s policy before booking.


Travel back to the days of King Arthur and the Knights and help retrieve the Sword of Kings – Excalibur! Hi there!

The Future

The Professor has received a mysterious note instructing him to go to the future. Could it possibly a clue to Tessa's disappearance? You must go for him, but what will you find, and will you be able to return? Who knows what the future holds...

Da Vinci’s Notebook

Search the office of famous symbolist , crack the codes and help recover the missing notebook of the famous Leonardo Da Vinci.

The Mad Scientist

The Mad Scientist is no more! A teensy explosion accidentally severed the time link to the lab, so for now the Prof is working on the machine to get it back up and running!

The Asylum

Search the abandoned Asylum and solve the murder!  Many poor souls have lost their nerve (and their mind) in this dreadful place, so be warned, this is only for adventurers with nerves of steel!